Overview
Is Creative Multimedia for You?
UoC’s Bachelor’s in Creative Multimedia programme is a comprehensive and forward-looking pathway that equips students with the skills to thrive in today’s digital media landscape. This degree combines artistic creativity with technical proficiency, enabling students to excel in animation, video production, interactive design, and digital communication.
Through a multidisciplinary approach, students learn to create multimedia content, that spans videos, animations, and interactive websites, aligning with the digital interconnectivity of today’s media.
The programme emphasizes practical skills in media production, interactive design, and emerging technologies like AR and VR. Beyond technical proficiency, students cultivate essential project management, teamwork, and communication skills, crucial for navigating the creative industries.
With a curriculum that integrates ethical practices, entrepreneurial thinking, and flexibility, graduates of the Bachelor in Creative Multimedia programme emerge as adept multimedia creators, digital designers, and storytellers, ready to excel in the digital age.
Career Impact
Career Prospect
- Digital Content Creator
- UI/UX Designer
- Graphic Designer & Social Media Manager
- Video Editor & Multimedia Producer
- Motion Graphics Artist
- Interactive Designer
- Digital Marketer & Web Designer
- Animator & Digital Illustrator
- VR Developer & AR Specialist
- Content Strategist & Creative Director
- Gaming Designer
- Art Director
- Digital Advertising Specialist
Career Organisation
- Advertising, Social Media Agencies & Design Studios
- Digital Marketing Agencies
- Media Production Companies
- Animation Studios & Web Development Firms
- Gaming Companies
- Film and Video Production Houses
- UX/UI Design Agencies
- Interactive Experience Design Studios
Course Structure
Course Description
The Bachelor in Creative Multimedia (Honours) is a 3-year programme that offers an in-depth exploration into user interaction with digital platforms. The curriculum covers user-friendly and aesthetically appealing design principles, alongside 3D modelling and digital sketching for ideation and presentation. Students are graded based on assignments (30%), projects and presentations (30%), and a final project portfolio (40%).
Year 1
- History of Design
- Fundamentals of Digital Arts
- Creative Studies
- Basic Drawing
- Design Fundamental
- Digital Illustration
- Digital Drawing
- Creative Typography
- Design Visual Communication
- Digital Photography
- Colour Studies
Year 2
- Graphic Interaction Design 1
- Web Development
- Digital Compositing & Editing
- Information Design
- Elective 1
- Project Management
- Graphic Interaction Design 2
- Elective 2
- Content Development & Entrepreneurship
- Basic Programming For Designer
- Marketing & Advertising Strategy
- Story and Script
Year 3
- 3D Modeling & Texturing
- 3D Animation
- Design Culture and Ideas
- Project 1 (Proposal)
- Sound Design
- Project 2 (Final Project)
- Industrial Training
Electives
- Creative Illustration
- 2D Animation & Principles
- Character Modeling
- Brand Design
- Javascript Programming
- Rendering and Compositing
The Experience
Who is teaching?
Students are taught by:
- Lecturers employed by UoC
- Design and Multimedia Specialists
- Digital Media and Technology Professionals
- Project Management and Design Entrepreneurship Instructors
- Guest Speakers and Industry Professionals
With the following teaching and learning methods:
- Lectures
- Workshops and Studios
- Group Projects
- Case Studies
- Online Learning Platforms
- Field Trips and Site Visits
- Guest Lectures and Webinars
- Portfolio Development and Reviews
- Exhibitions and Showcases
On Campus Learning
Virtual Tour of University Cyberjaya Campus
Off Campus Learning
• Internships
• Workshops
• Conferences
• Field Visits
• Freelance Work
• Tech Hubs
• Networking Events
• Client Collaborations
Solve World Challenges
In this fast-paced digital era, graduates of the Bachelor in Creative Multimedia will be equipped with skills that allows them to address global challenges through innovative multimedia content.
Their skills enable them to highlight issues such as climate change, inequality, and health crises, making complex topics accessible and engaging to diverse audiences. These graduates can also advocate for social justice, cultural preservation, and sustainability, leveraging multimedia to inspire action and drive societal change.
By collaborating with experts, using virtual reality for empathy-building, and harnessing interactive education, they can amplify their influence on global change. Ultimately, their creativity and proficiency in multimedia offer a valuable avenue to contribute positively to the world’s most pressing challenges.
Entry Requirement
Qualification
Requirement
A pass in A-Level with a minimum of Grade D in any 2 subjects.
A pass in STPM with at least Grade C (GP 2.00) in any 2 subjects.
A pass in STAM with at least grade Jayyid.
Matriculation or Foundation with at least a CGPA of 2.00.
A Diploma (Level 4, MQF) with at least a CGPA of 2.00.
An Advanced Diploma (Level 5, MQF) with at least a CGPA of 2.00.
A Diploma Kemahiran Malaysia (DKM)/Diploma Vokasional Malaysia (DVM) subjected to the University’s approval.
A Diploma Lanjutan Kemahiran Malaysia (DLKM) subjected to University’s approval.
Other relevant equivalent qualifications recognised by the Malaysian Government, acceptable to the University.
Achieve a minimum score of Band 3 in MUET or equivalent to CEFR Low B2.
Prerequisites
Requirement
Pass an interview (online/virtual/conventional) OR submission of student’s portfolio, to be determined by the University as required.