Overview
This programme offers the students an introduction to the world of animation, focusing on the development of both technical and management skills, while enhancing the students’ innovation and creativity at the same time. Throughout the programme, students will learn and understand the artistic values and skills required to succeed in the animation field as well as become successful entrepreneurs.
Programme Educational Objectives (PEOs)
- PEO1 :Â UniKL graduates who are knowledgeable, competent and innovative which will contribute towards the requirement of the human capital in creative industries.
- PEO2 :Â UniKL graduates who have effective leadership and team work skills as well as verbal, non-verbal and interpersonal communication skills to support their roles in creative industries.
- PEO3 :Â UniKL graduates who are committed to the importance of lifelong learning and continuous improvement.
- PEO4 :Â UniKL graduates who practice professionalism with ethics and social responsibility.
- PEO5 :Â UniKL graduates who are capable to participate in business and technopreneurial activities of the industries.
Programme Learning Outcomes (PLOs)
- PLO1 :Â Apply in-depth knowledge and understanding of animation procedures, processes, systems and methodologies, both innovatively and effectively, in the creative industries;
- PLO2 :Â Combine technical skills with creativity and research to produce an innovative portfolio of relevant and contemporary work;
- PLO3 :Â Practice social, cultural, global and ethical responsibility in creative content design;
- PLO4 :Â Integrate professionalism, commitment and a positive attitude while working collaboratively;
- PLO5 :Â Possess a positive leadership attitude and be able to communicate effectively with peers, clients, superiors and society at large, utilizing the suitable industry-specific terminologies;
- PLO6 :Â Employ analytical and critical thinking skills in problem-solving by using appropriate tools, skills and techniques.
- PLO7 :Â Use lifelong learning principles and skills to effectively respond and adapt to industry needs and emerging trends;
- PLO8 :Â Display an awareness and understanding of management, business practices and entrepreneurship;
- PLO9 :Â Fulfill supervised research in the related field by seeking and applying knowledge and information analytically
Career Path
Career Information
- Storyboard Designer
- 2D & 3D Animator
- Layout Artist
- Visual Effects Artist
- Junior Managerial Position
- Producer
- Visualiser
- Video and Audio Editor
- Character Designer
Subject
Semester 1
- Introduction to Multimedia
- Animation Theory and History
- Fundamental English
- Professional English 1
- Co-Curriculum *
- Foreign Language 1**
- Falsafah dan Isu Semasa / Philosophy and Current Issues (L)
- Bahasa Melayu Komunikasi 2 (I)
- Penghayatan Etika dan Peradaban (L)
- Falsafah dan Isu Semasa / Philosophy and Current Issues (I) OR Penghayatan Etika dan Peradaban (I)
Semester 2
- Introduction to Drawing
- Principles of 2D Animation
- Introduction to Design Layout and Basic Perspective
- Storytelling
- Digital Photography
- Foreign Language 2**
- Professional English 2
Semester 3
- Figure Design
- 2D Animation Design
- 3D Modeling
- Storyboard Design
- Acting for Animation
- Digital Audio and Video Production
Semester 4
- 3D Animation
- Film Principles and Communications
- Stop Motion Studies
- Props and Model Making
- Character Development and Design
- Innovation Management
Semester 5
- Technopreneurship
- Digital Visual Effects
- Illustration
- Final Year Project 1
- Research Methodology
- Elective I***
Semester 6
- Final Year Project 2
- Portfolio Design and Management
- Isu – isu kontemporari Muslim di Malaysia (L – M)
- Culture and Lifestyle in Malaysia 2 (L-NM & I)
- Elective II***
- Elective III***