Overview
Career Path
- Research and development engineer
- Academician
- Researcher
- Consultant
Programme Educational Objectives (PEOs)
- PEO1 :Computing specialists who have advanced knowledge, applying enhanced technical and numeracy skills and focusing on the specific domains in the field of study to provide innovative solutions in computing.
- PEO2 :Computing specialists who have leadership skills and good interpersonal and communication skills to interact with stakeholders effectively.
- PEO3 :Computing specialists who engage and advocate lifelong learning activities and have an entrepreneurial mindset.
- PEO4 :Computing specialists who uphold and defend ethical conduct, professional practices, and issues in maintaining integrity.
Programme Learning Outcomes (PLOs)
- PLO1 :Integrate advanced knowledge related to research issues in computing.
- PLO2 :Recommend innovative solutions that are at the forefront of developments in the fields of computing.
- PLO3 :Construct computing solutions and tools in terms of their usability, efficiency and effectiveness.
- PLO4 :Demonstrate effective interaction within a group and with a diverse audience through project discussions and participation in discourses related to the field of computing.
- PLO5 :Â Exhibit effective communication within a group and with a diverse audience by publishing and presenting technical materials in the field of computing.
- PLO6 :Utilise digital skills to acquire, interpret, and extend knowledge in computing.
- PLO7 :Apply numerical skills to acquire, interpret, and extend knowledge in computing.
- PLO8 :Demonstrate leadership, teamwork, autonomy, and responsibility in delivering services related to the field of computing.
- PLO9 :Exhibit capabilities to extend relevant knowledge through life-long learning.
- PLO10 :Exhibit capabilities of having an entrepreneurial mindset in the related field of computing.
- PLO11 :Uphold professional and ethical practices in conducting research and delivering services related to the field of computing.
Admission
Entry Requirement
-
- A Bachelor’s degree (Level 6, MQF) in Computing or related fields with a minimum CGPA of 3.00 or equivalent, as accepted by the HEP Senate OR
- A Bachelor’s degree (Level 6, MQF) in Computing or related fields or equivalent with a minimum CGPA of 2.75 can be accepted subject to rigorous internal assessment OR
- A Bachelor’s degree (Level 6, MQF) in Computing or related fields or equivalent with a minimum CGPA of 2.50 can be accepted subject to a minimum of FIVE (5) years of working experience in the related fields and rigorous internal assessment; OR
- Other qualifications equivalent to a Bachelor’s degree (Level 6, MQF) in the field of Computing or related fields recognised by the Government of Malaysia must undergo appropriate prerequisite courses as determined by the HEP; OR
*Candidates without a qualification in the related fields or relevant working experience must undergo appropriate prerequisite courses as determined by the HEP and meet a minimum CGPA of 2.50 with a minimum of FIVE (5) years of working experience in the related fields and rigorous internal assessment.
English Requirements
- Achieve a minimum score of 6.0 in the IELTS or equivalent.
Career Path
- Research and development engineer
- Academician
- Researcher
- Consultant
Tuitions Fees
Local Students:
Full Time: RM 1,880(Per Semester)
International Students
Full Time: RM 2,500(Per Semester)
Programme Structures
Areas of Research
- E-Commerce
- Computer Science
- Computer Information System
- Software Engineering
- Computer Networking System
Compulsory Module
- Research Methodology
- Innovation Technology and Entrepreneurship
Full-time (6 Semesters)
- Research Methodology
- Innovation Technology and Entrepreneurship
- Thesis
*Â Thesis preparation needs minimum 6 months to graduate
Part-time (8 Semesters)
- Thesis
* Thesis preparation needs minimum 8 months to graduate